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2026

Engineering Roles in Game Dev

·719 words·4 mins
Getting into Game Development # I was approached to do a student talk at the University of Limerick for students of the Games Development course. For context, it’s a computer science/engineering course with a focus on games development. I’m an alumni myself, graduating in 2019, and have been working in games since then. I asked myself what kind of advice I would give my past self when starting on this road. There’s a mountain of skills to learn, technical skills, time management, collaboration, and more. As a student you’re relying on the course structure and modules to provide you with the direction you need, but as great as the course was, for me it was missing one thing.

Hello World

·182 words·1 min
Welcome to the site! This is something I should have put together a while ago, but better late than never. While in typical personal website fashion I’m going to be using this to showcase and link to projects I’ve worked on, I’ll also be using this as a resource for supporting my own (and hopefully others’) game development projects and personal growth. I’ve appreciated and made use of many a game developer’s personal efforts in documenting and providing resources for game development (highlighting Ben UI’s website and Tranek’s GAS Documentation) and figured it’s time I give back.