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Joseph-Greaney

The Audio Programmer

·807 words·4 mins
For advice on this role I reached out to Joseph Greaney, Senior Audio Programmer at Black Shamrock. The following is his insight and advice on Audio Programming for Games. What is a Game Audio Programmer? # When a sound plays we need to know “What Why When Where and How?” A sound designer might say, “A splash sound plays at the player’s foot when they step into a puddle.” Our job is to make sure it works as expected.