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    <title>Mock Data on Dave Ryley | Game Developer</title>
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    <description>Recent content in Mock Data on Dave Ryley | Game Developer</description>
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    <copyright>© 2026 Dave Ryley</copyright>
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      <title>UI Programming 1: Creation Process</title>
      <link>https://www.daveryley.com/posts/ui-development-01-mock-data/</link>
      <pubDate>Sun, 13 Sep 2026 12:00:58 +0100</pubDate>
      
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      <description>&lt;h2 class=&#34;relative group&#34;&gt;Introduction&#xA;    &lt;div id=&#34;introduction&#34; class=&#34;anchor&#34;&gt;&lt;/div&gt;&#xA;    &#xA;    &lt;span&#xA;        class=&#34;absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none&#34;&gt;&#xA;        &lt;a class=&#34;text-primary-300 dark:text-neutral-700 !no-underline&#34; href=&#34;#introduction&#34; aria-label=&#34;Anchor&#34;&gt;#&lt;/a&gt;&#xA;    &lt;/span&gt;&#xA;    &#xA;&lt;/h2&gt;&#xA;&lt;p&gt;So I&amp;rsquo;m working in UI again.&lt;/p&gt;&#xA;&lt;p&gt;&lt;figure&gt;&lt;img&#xA;    class=&#34;my-0 rounded-md&#34;&#xA;    loading=&#34;lazy&#34;&#xA;    decoding=&#34;async&#34;&#xA;    fetchpriority=&#34;low&#34;&#xA;    alt=&#34;Back to UI&#34;&#xA;    src=&#34;ui-01.jpg&#34;&#xA;    &gt;&lt;/figure&gt;&#xA;&lt;/p&gt;&#xA;&lt;p&gt;I cut my game dev teeth in UI. I entered into the Empire of Sin project as an intern doing some tool work before moving on to a couple UI screens. Eventually I became the UI Systems owner, having to deal with multiple platform requirements, constant iteration and rework, and just about struggling to keep up while learning on the go.&lt;/p&gt;</description>
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