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    <copyright>© 2026 Dave Ryley</copyright>
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      <title>The Build Engineer</title>
      <link>https://www.daveryley.com/posts/dev-roles-10-build-engineer/</link>
      <pubDate>Fri, 27 Mar 2026 13:55:07 +0000</pubDate>
      
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      <description>&lt;p&gt;Also known as the Platform Engineer / Automation&#xA;Engineer / DevOps Engineer&lt;/p&gt;&#xA;&lt;p&gt;The following is insight into these roles from Tom O&amp;rsquo;Neill, former Build Engineer at Romero Games, and currently Senior Automation &amp;amp; Tools Engineer at HundredStar Games.&lt;/p&gt;&#xA;&#xA;&lt;h2 class=&#34;relative group&#34;&gt;General Sentiment/Overview&#xA;    &lt;div id=&#34;general-sentimentoverview&#34; class=&#34;anchor&#34;&gt;&lt;/div&gt;&#xA;    &#xA;    &lt;span&#xA;        class=&#34;absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none&#34;&gt;&#xA;        &lt;a class=&#34;text-primary-300 dark:text-neutral-700 !no-underline&#34; href=&#34;#general-sentimentoverview&#34; aria-label=&#34;Anchor&#34;&gt;#&lt;/a&gt;&#xA;    &lt;/span&gt;&#xA;    &#xA;&lt;/h2&gt;&#xA;&lt;p&gt;These roles would be considered the most adaptable and transferrable skill-sets to have when it comes to software development in general, and is the backbone of the games development process.&lt;/p&gt;</description>
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