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    <title>AI on Dave Ryley | Game Developer</title>
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      <title>The AI Programmer</title>
      <link>https://www.daveryley.com/posts/dev-roles-04-ai-programmer/</link>
      <pubDate>Mon, 16 Mar 2026 13:31:07 +0000</pubDate>
      
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      <description>&lt;h2 class=&#34;relative group&#34;&gt;Overview&#xA;    &lt;div id=&#34;overview&#34; class=&#34;anchor&#34;&gt;&lt;/div&gt;&#xA;    &#xA;    &lt;span&#xA;        class=&#34;absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none&#34;&gt;&#xA;        &lt;a class=&#34;text-primary-300 dark:text-neutral-700 !no-underline&#34; href=&#34;#overview&#34; aria-label=&#34;Anchor&#34;&gt;#&lt;/a&gt;&#xA;    &lt;/span&gt;&#xA;    &#xA;&lt;/h2&gt;&#xA;&lt;p&gt;The Role of an AI Programmer is to work closely with Design and Animation to breathe life into characters that make the world come alive.&lt;/p&gt;&#xA;&#xA;  &#xA;&#xA;&#xA;&#xA;&lt;div&#xA;  &#xA;    class=&#34;flex px-4 py-3 rounded-md shadow bg-primary-100 dark:bg-primary-900&#34;&#xA;  &#xA;  &gt;&#xA;  &lt;span&#xA;    &#xA;      class=&#34;text-primary-400 pe-3 flex items-center&#34;&#xA;    &#xA;    &gt;&#xA;    &lt;span class=&#34;relative block icon&#34;&gt;&lt;svg xmlns=&#34;http://www.w3.org/2000/svg&#34; viewBox=&#34;0 0 512 512&#34;&gt;&lt;path fill=&#34;currentColor&#34; d=&#34;M506.3 417l-213.3-364c-16.33-28-57.54-28-73.98 0l-213.2 364C-10.59 444.9 9.849 480 42.74 480h426.6C502.1 480 522.6 445 506.3 417zM232 168c0-13.25 10.75-24 24-24S280 154.8 280 168v128c0 13.25-10.75 24-23.1 24S232 309.3 232 296V168zM256 416c-17.36 0-31.44-14.08-31.44-31.44c0-17.36 14.07-31.44 31.44-31.44s31.44 14.08 31.44 31.44C287.4 401.9 273.4 416 256 416z&#34;/&gt;&lt;/svg&gt;&#xA;&lt;/span&gt;&#xA;  &lt;/span&gt;&#xA;&#xA;  &lt;span&#xA;    &#xA;      class=&#34;dark:text-neutral-300&#34;&#xA;    &#xA;    &gt;Not to be confused with LLMs or Gen-AI.&lt;/span&gt;&#xA;&lt;/div&gt;&#xA;&#xA;&lt;p&gt;To achieve this, an AI Programmer will develop systems for Enemies, Allies, and other NPCs (Collectively, &amp;ldquo;Agents&amp;rdquo;). The game will often need systems for:&lt;/p&gt;</description>
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